Showing posts with label Battle of Komandorski Islands. Show all posts
Showing posts with label Battle of Komandorski Islands. Show all posts

Sunday, 9 March 2014

Naval Thunder - The Battle of the Komandorski Islands - Game Day



Game day of the Komandaski Island historical battle between USN and IJN forces, played at Gladius Games – our local friendly gaming shop.

The umpire - YS Oon
Damon checking out the USN stat cards
Players were divided among the two factions and mission briefing were announced by the umpire; YS Oon.
 

The Admirals involved were:
USN – Damon (ex-USN serviceman) and Eric Lew
IJN – Dr Chua and Shah (the proprietor)
Shah and Dr Chua in deep thoughts
The warships were deployed in their respective area as per the mission brief and the details of the historical re-fight was explained by YS Oon.
Overall setup and formation
Turn1

Both fleets began their entry into the battle at their respective starting locations. The USN employed a screening formation using their DDs while IJN en-massed their warships while deploying their transport group away from the main warships.
 
Turn 2
Turn 2
USN Incoming Transmission:
Get to the IJN convoy group~~!!

USN cruisers chose to launch all their available recon planes while having their 2 DDs on a screening formation while the remainder 2 DDs headed towards the IJN known convoy group.
USN at Turn 2
IJN continued to advance towards USN formation with CA Maya firing its gun from an extreme range; all missing their marks.
 
Turn 3
Turn 3
IJN Incoming Transmission:
Protect the convoy group. All CA and CL regroup and head towards the convoy.

Both fleet continued their advancement with 2 of USN DDs still providing smoke screens to counter the advancing IJN warships.

Unknown to USN admirals, IJN warships were heading towards the convoy group area, en-massed, while continuously firing from an extreme range of no effect.

Turn 4
Turn 4
By this turn, both fleets had entered into a fairly comfortable long range firing distance. Gun battle soon erupted, however, no damage reported on both sides.
 
Turn 5
 
Turn 5
IJN Incoming Transmission:
Fighter planes spotted - withdraw northwest and maintain formation.

As both fleets maintained their gun engagement, first recorded damage was claimed by USN with shots coming from CA Salt Lake City aimed towards CL Abukuma; dealing 10 dmg and causing fire on board.

Turn 6
 
Turn 6


CA Salt Lake City continued its bombardment claiming the first blood as CL Abukuma took a severe beating; taking in both fire and flooding - subsequently sinking it in the process.
 
CL Richmond was also on target as it manages to sink DD Wakaba with ease.
 
IJN responded with their guns to no avail.
 
Turn 7
Turn 7
USN Incoming Transmission:
Preserve our ships, keep 50% alive.

After taking out one of the IJN's CL, CA Salt Lake City honed it's guns towards CL Tama and records significant critical damages. Among them engine damage, rudder and a turret destroyed.

In a twist of event, CA Maya managed to tear into CA Salt Lake City and among its shots caused a severe list; reducing CA Salt Lake City's battle effectiveness and will plagued the ship the entire engagement.
 
USN 2 screening DDs by this turn had advanced to a considerable proximity with IJN's warship, close enough for DD Dale to launched its torpedoes towards CL Tama and it's gun aimed at DD Hatsushimo - destroying both in the process.
 
IJN responded with the destruction of DD Monaghan with shots coming from DD Hatsushimo - recording an IJN first kill.

Turn 8
Turn 8
By this turn, USN’s 2 outer DDs had close into on both IJN's heavy cruisers in an attempt to encircle the IJN. This proved to be a futile effort as CA Maya laid waste onto DD Bailey and DD Coghlan - right after both DDs managed to launched their torpedoes. Although both DDs were destroyed in this engagement, their torpedoes found their mark and brought CA Maya to the abyss.
Torpedoes launched at Turn 8
CA Nachi, which did not see much action till this point, managed to honed it's gun towards DD Dale; sinking it with minimal effort.
 
Turn 9
Turn 9
As part of the mission briefing, USN was forced to withdraw from the battle after suffering more than 50% casualty, withdrawal was ensured. Seeing this, CA Nachi gave chase.
 
Turn 10
Turn 10
Incoming IJN Transmission:
Rescue the survivors.

With some IJN survivors remained on their wreck warships, orders from high command had tasked their transport group DDs to rescue all survivors. With the USN on a withdrawal, the rescue was easy.

The withdrawal proved to be a challenge for CA Salt Lake City as its severe list provided an opportunity for CA Nachi to close in the gap and lay it's gun onto it.

Turn 11 – 14
Turn 11
The chase continued with CA Nachi dealing several critical hits on CA Salt Lake City - flooding and engine damage - adding towards a crippling warship on an escape.
Turn 13
To add salt into its wound, incoming USN transmission ordered the warships to take evasive maneuver as potential IJN submarines were spotted at their withdrawal direction – nailing the fate of  CA Salt Lake City.
Turn 14
CL Richmond provided some screening, however, as the flagship, its role was minimal, enough to deal some damaged towards CA Nachi

Turn 15
 
Turn 15
Incoming IJN Transmission:
Regroup, USN reinforcement could be nearby.

With incoming orders of probable USN warships and planes as reinforcement, IJN was told to regroup and withdraw – provided some breathing room to the USN.
 
However, critical damages recorded onto CA Salt Lake City were so severe that it was sunk en-route to safety; attributing to the continuous flooding on board.
 
The historical refight of Komandaski Island ended at Turn 15 with the final tally from objectives and warships destroyed stand at:

USN     - 1213 VP
IJN       - 1234 VP
 
A great fight all the way towards the end and concluded in a Tactical Draw for both fleets.

Tuesday, 25 February 2014

Naval Thunder - The Battle of the Komandorski Islands - Mission Briefing




DATE                                                   : March 27, 1943, 600 hours

WEATHER/VISIBILITY/SEA STATE  : Clear, light breeze from SW, high overcast/Excellent

MISSION                                             : Allies to intercept and destroy IJN supply convoy
                                                             : Japanese to protect convoy

Order of Battle

Imperial Japanese Navy:
Fifth (Northern) Fleet
Cruiser Division 21
CA Nachi (F) (Myoko Class)
CA Maya (Improved Takao Class)
CL Tama (Kuma Class)

Destroyer Division 21
DD Hatsushimo (Hatsuharu Class)
DD Wakaba (Hatsuharu Class)

D Convoy
CL Abukuma (F) (Nagara Class)

Destroyer Division 6
Inazuma (Akatsuki Class)
Masamichi Ikazuchi (Akatsuki Class)

Asaka Maru (“fast transport”)
Sakito Maru (“fast transport”)

Second Escort Force (Arriving as reinforcements due to delay)
DD Usugumo (Fubuki Class)

Attached directly to Fifth Fleet
Sanko Maru (IJA chartered “slow transport”)
Limited to 10 knots
Cargo: food, ammo and building materials.

United States Navy:
Task Force 16
Cruiser Division 1
CL 9 Richmond (F) (Omaha Class)
CA25 Salt Lake City (Pensacola Class)

Destroyer Squadron 14
DD 492 Bailey (F) (Benson Class)
DD 606 Coghlan (Benson Class)
DD 353 Dale (Farragut Class)
DD 354 Monaghan (Farragut Class)



Mission briefing

IJN
1)     Repel the USN Strike Force by sinking at least 50% of their starting fleet to force a withdrawal of the USN fleet.

2)     Prevent the USN Strike Force from closing in to the convoy and do not allow the USN fleet reaching the convoy group area.

USN
1)     Locate and disrupt the transport convoy group which was reported to be at North West.

2)     Sink the CA Nachi and CA Maya to force the IJN to withdraw.

Special condition

1)   All captains of their vessel(s) will be receiving a card periodically representing the changing orders of the battle. Although this battle was purely a gunnery duel, the mindset of both Admirals was studied to understand the fateful decisions made. To represent this in the scenario, the “cards” received by the players represent the changing orders that will steer both fleet close and far during the engagement.

2)   At any point when a ship has taken 50% damage to its hull, the player controlling that particular ship may voluntarily withdraw from battle. Withdrawing the ship allows his ship to be preserved for future engagements - as that was the practice by the navies during WW2. At any point when a ship has taken 75% damage to its hull, the corresponding ship MUST make a withdrawal and all subsequent actions were to steer the ship towards the withdrawal area.